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Star Wars franchise is one of the pioneers of using this technology in their films. This example shows that motion capture has come to the level that movements and expressions can be translated not only to human-like figures but onto anything, even a dragon!Īnother use case of motion capture and performance capture that has become more abundant in the past decade is the process of designing and creating digital humans. One of the most notable performances for this method of motion capture is done by Benedict Cumberbatch for the role of “Smaug” in the “Hobbit” series. This way every movement of facial muscles is tracked and recorded. In performance capture the actors face is covered with trackers and then a camera is mounted on their head, facing their face. The other way of using motion capture in the film is specifically designed for capturing the facial expressions which is called “Performance Capture”.
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In all of these roles you can see that by using the special suits and cameras specifically made for motion capture, every movement of the actor is translated to the body movement of the CG character. He has a long list of characters that he has brought to life like “Caesar” from the “Planet of the Apes” series, “Gollum” from the “Lord of The Rings”, “Supreme Leader Snoke” from the recent “Star Wars” series, “Captain Haddock” from the “The Adventures of Tintin”, he even played two roles in the 2005 Peter Jackson’s adaptation of “King Kong”, one as the Kong himself in a motion capture style, and one as “Lumpy the Cook” in a normal acting style. He is one of the legends when it comes to motion capture. Examples of using motion capture for character creation are rampant and the biggest name in this are is Andy Serkis. The most common use of motion capture in films is to animate fantastical characters. Recover much more precise and detailed motion from multiple videos, comparedĪgainst monocular motion capture methods.The use of motion capture in films is ever-growing especially in VFX heavy movies from the “Planet of the Apes” and the “Lord of The Rings” to Marvel Universe and Star Wars films. Optimization-based framework and experimentally demonstrate its ability to To address these challenges, we propose a novel The videos are unsynchronized, the camera viewpoints are unknown, theīackground scenes are different, and the human motions are not exactly the sameĪmong videos. Task poses many new challenges that cannot be addressed by existing methods, as Internet videos instead of using single videos separately. Therefore, we propose to capture human motion by jointly analyzing these Instances, they would encode the same motion characteristics of the person. Even if these videos were recorded at different time
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Not common, the videos of a celebrity performing a specific action are usuallyĪbundant on the Internet. High-quality motion as multi-view reconstruction. However, the inherent depthĪmbiguity and self-occlusion in a single view prohibit the recovery of as
Motion capture pdf#
Authors: Junting Dong, Qing Shuai, Yuanqing Zhang, Xian Liu, Xiaowei Zhou, Hujun Bao Download PDF Abstract: Recent advances in image-based human pose estimation make it possible toĬapture 3D human motion from a single RGB video.